Friday, October 18, 2013

Gta Online, an abusive spouse

As many are aware of, Gta Online launched about 3 weeks ago, and boy what an unstable start! First I couldn't even download it, screen went black and my console locked up completely. Then I couldn't go past character creation. Although things started looking up 2 days post-launch, things still shaky, I never lost the character that finally stuck with me, I never lost money or bigger progress. However it still feels like it's kicking me in the balls on a regular basis. 

Much of what's still wrong with Gta Online is glitches that may be patched at some time, but much is also the system Rockstar has built for us. They're trying to fix glitches best they can but they're also patching in things that make things somewhat painful for those of us who can play the game without many problems. Just now have they reduced the penalty for death from 1000-2000 in-game dollars to no more than 500 dollars. They seem to believe we still have to loose money when we die but hey, it's a start.

Look, I like Rockstar, I'd say they make some of the best games out there, what they make today will probably be remembered by many future generations. However it seems they might be going down a dark path with this one, sure I suppose they would want to balance things so a lvl 10 guy don't roll around with expensive sports cars and the most expensive apartment but still, I'm lvl 43 and making money is really tough. I'm just hoping it's not simply to push us to buy their Gta dollars for real cash when that becomes available. That's a real concern.

Rockstar recently reduced the amount of cash you receive from jobs you can do in the game, so now there's little to no point in doing them. The average job may pay about 3k, yet half of that can go to buying armor and ammo. Just imagine when you still lost 2k for dying, you could loose the earnings if you happened to spawn next to some asshole. Often the people you went on jobs with who were good to work with during the job turns to rabid dogs hungry for blood as soon as you enter freemode again.

Personally I tend to do mostly survival these days, I do it for me, I'm good at it and it makes me feel alive (cookie of you saw what I did there). Also the cash for completing it is totally worth it. Although even that seems to not be okay for Rockstar, I was kicked out when playing the Boneyard map because I sat on the roof for too long. The second time I noticed what was actually going on. Seems like they've done so that you can't sit on the roof while on survival anymore. It has come to that now, they're restricting us that much in what's on paper an open-world sandbox game.

Open message to Rockstar; You might not be trying to screw the gamers over, but it does look like it, please don't beat us down into submission. You're better than that. I keep coming back for more now, but how long will that last if you keep restricting us?